PinnedPublished inUX Planet‘Seeing greatly,’ Augmented reality in Museums & the 3 use cases — Monuments, Epiphanies, UtilitiesA Musée Imaginaire, Museum without Walls, is coming into beingMay 21, 20231May 21, 20231
PinnedPublished inUX Planet‘Presumption to create’ — establishing a positive guiding rule for augmented realityEstablishing authority for the new medium, from the Aeneid to AR, through the lens of the ClassicsApr 21, 2023Apr 21, 2023
Published inUX PlanetHigher subconscious influence & ‘Willingness To Pay’Summarized research on Augmented RealityMay 24, 2023May 24, 2023
Published inUX Planet‘Anchoring’ — a new design language linking digital and the physical worldNew terminology for the web, supporting individualityApr 9, 20231Apr 9, 20231
Published inGeek CultureWord spacing — evidence how individuals can shape the futureDesigning language, the web, and civilizationMar 31, 20231Mar 31, 20231
Published inUX Planet7 ways AR storytellers learn from theater designWhy not enhance spatial computing using techniques used for millennia?Mar 30, 2023Mar 30, 2023
Published inILLUMINATIONAugmented reality has immense power — its users need rightsUnderstanding the human impacts of AR in the real worldMar 25, 20231Mar 25, 20231
Published inBootcampThe enabled landscape is the future of augmented realityMerging digital content to the physical world, a philosophical response to ARMar 25, 2023Mar 25, 2023