Michael QuinninUnity Coder CornerUnity Shader Graph: Creating a Custom Specular ShaderIn the last article we dove into the Lambert light model and created a custom diffuse shader. In this article we are going to use the…Jun 27, 20231Jun 27, 20231
Michael QuinninUnity Coder CornerUnity: How to Edit Shader Graph Variables Through ScriptsIn this article we are going to show how we can edit a shader using a C# script during runtime. When working with shaders we can do almost…Jun 22, 2023Jun 22, 2023
Michael QuinninUnity Coder CornerUnity Shader Graph: Creating a Custom Diffuse ShaderCreating a custom URP diffuse lit shaderJun 20, 20231Jun 20, 20231
Michael QuinninUnity Coder CornerUnity Shader Graph: Creating Your First ShaderThis article will step you through everything you need to know to create a basic one colored shader using the Unity Shader Graph. If you…May 11, 2023May 11, 2023
Michael QuinninUnity Coder CornerUnity Shader Graph: Getting StartedShaders are the backbone to displaying everything. The Shader Graph is Unity’s answer to creating a visual and intuitive way to create…May 10, 2023May 10, 2023
Michael QuinninUnity Coder CornerUnity: Introduction to Shaders for BeginnersAll the key details to know before getting started!May 9, 2023May 9, 2023