Mobile games. Just take a second to recognise the preconceptions and bias that phrase has conjured in you. I’m not here to tell you that you’re mistaken — there is more than enough rough in which to dig for diamonds…
This is a collaborative summary of the most common, and/or best tools you can use to write or otherwise design your game narrative. Should be fairly self explanatory — and we will update it every so often to reflect new changes/updates/challengers, etc!
Hello, and welcome to the Game Writing Guide.
This publication exists to aid both new writers and developers — whom for whatever reason can’t work with a professional writer — get the basics right, and improve their storytelling skills.