Published inXRLO — eXtended Reality LowdownSharing models and custom nodes in ComfyUIby Marianne Gorczyca, Senior Pipeline Tools DeveloperMar 20Mar 20
Published inXRLO — eXtended Reality LowdownAn Approach To Automatic Object Placement in Mixed Reality For More Tailored ExperiencesExplore how we built a procedural spawning system from the ground up for tailored mixed reality gameplay experiences.Feb 29Feb 29
Published inXRLO — eXtended Reality LowdownMeet The Magnopians: Ashley BravoThis month’s Meet The Magnopians features Senior Producer Ashley Bravo.Jan 4Jan 4
Published inXRLO — eXtended Reality LowdownHow We Render Extremely Large Point CloudsIn this article, Lead Rendering Engineer Derrick Canfield explores state-of-the-art point cloud rendering techniques and shows how we built…Nov 20, 2023Nov 20, 2023
Published inXRLO — eXtended Reality LowdownDesigning Level Blockouts for Mixed Reality Experiences#Blocktober is a month-long celebration of level design in video games. In this article, we look at it through the lens of Mixed Reality.Oct 31, 2023Oct 31, 2023
Published inXRLO — eXtended Reality LowdownWe’ve open sourced our Connected Spaces Platform.Anyone can contribute. Everyone can benefit.Jul 25, 2023Jul 25, 2023
Published inXRLO — eXtended Reality LowdownApple Vision Pro: A New Vision For RealityWith its proven ability to reshape entire industries, it’s not a question of if Apple will succeed but when.Jun 1, 2023Jun 1, 2023
Published inXRLO — eXtended Reality LowdownBlurring the Lines Between the Physical and Digital: An A-Z of Those Shaping the Future of FashionThe fashion industry has changed more in the last 24 months than it has in the last 24 years.Mar 27, 2023Mar 27, 2023
Published inXRLO — eXtended Reality LowdownUnreal Engine steals the show at GDC 2023 with MetaHuman AnimatorEpic Games’ State of Unreal 2023 keynote at GDC quite literally changed the game.Mar 24, 2023Mar 24, 2023
Published inXRLO — eXtended Reality LowdownDesigning Interactive Experiences: Level Up Your PrototypesFrom game engines to cross-reality creation tools. Our prototypes are evolving and so should you.Mar 3, 2023Mar 3, 2023