Good design involves being able to visualise a solution to a problem or set of requirements and…
ideas whittler

I appreciate your response, and I agree with what you have said. However, I fail to its relevance in this context. In this post I am referring to the need to feel in order to succeed. And while current scholastic assessment standards may not account for this wholly, they do in part in the sense that when a student underachieves, it is now an opportunity to engage in a problem-solving cycle so the desired success can be realized in the future.

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.