Oblivion ‘Week 3’

Week 3, what and why

The start of this week began with me finishing the props for both the environment and the character! What is great about this is not only am I a week ahead of schedule, I've started making the proxy reel.

The proxy reel is essential my blockout of the camera angles, character positioning and finally lighting set-up.

I’ve also been setting up a facial rig for the scavenger character, as I feel this will help me express the character’s emotions more effectively than blendshapes.

Rigging the model and painting weights have been the most tiresome part of the project, but whatever I’m a week ahead and I’m feeling good about the rest of the project.