Max GoldsteinECHO, Pyre, and Making One GameWhat makes a video game good? The story, the graphics, the mechanics? Or how they all work together?Aug 23, 2020Aug 23, 2020
Max GoldsteinWhat Super Mario Odyssey Thinks of ItselfHalfway through Super Mario Odyssey, the game straight up tells you what it’s all about — in song.May 9, 2020May 9, 2020
Max GoldsteinEdith Finch is a Game about (not) Telling StoriesWhat Remains of Edith Finch loves text. (Spoilers!)Apr 19, 2020Apr 19, 2020
Max GoldsteinLit by LightningI was to meet Harold at the lighthouse just before dusk.Dec 26, 2019Dec 26, 2019
Max GoldsteinGris is a game about death (of the author)The first thing you’ll notice about the video game Gris (Nomada Studio, December 2018) is that it looks like a painting. Watercolor…Jan 8, 20193Jan 8, 20193
Max GoldsteinPower Down: The End of FRC Build Season 2018Last night, all over the world, teams of high school students and adult mentors finished work on their robots. These creations, about the…Feb 22, 2018Feb 22, 2018
Max GoldsteinCy Twombly and the Depiction of ThoughtThis is Nini’s Painting [Rome], as I saw in The Broad museum in downtown Los Angeles. I spent a good ten or fifteen minutes pacing in front…Feb 20, 20181Feb 20, 20181
Max GoldsteinThe Price of Free SpeechBerkley chancellor Carol Christ sent a message regarding free speech on campus out to the student body recently. I have no association to…Aug 24, 2017Aug 24, 2017
Max GoldsteininHackerNoon.comElm Semantics for JavaScript DevelopersMost language tutorials start with language features: here are numbers, here are strings, in a way ever so slightly different from other…Aug 3, 2017Aug 3, 2017
Max GoldsteinIn praise of refactoring firstYou may have heard the phrase, “red, green, refactor”. It’s something of a TDD mantra: get a failing test, then make it pass, then make…May 9, 2017May 9, 2017