Sexual assault in virtual reality should not be viewed as an inconvenient side effect to our newfound fun, but as a fatal virus that can kill this industry.
True progress against these attacks must begin in the physical workplace before it expands to the virtual product. Diversity and the empowerment of all voices must be embedded into the infrastructure of both the augmented and virtual reality workplace culture.
From CEO to intern, the attitude should not be “this will always be an issue, ” but rather that this is unacceptable and will not be tolerated.
Protection against monstrous actions must be a cornerstone foundation, not a knee-jerk reaction to isolated incidents. The spaces and experiences created must be coded, created, and ruled by human consent.