Sehyeon NamJend-To-Kend D-1여행 일지를 쓰면 좋을 것 같다는 생각이 들었다. 매일 성실하게 쓸 수 있을진 자신이 없지만 이왕 쓰기로 했으므로 오늘부터 써본다.Sep 16, 2017Sep 16, 2017
Sehyeon NamMVP of Black Mark DownNowadays I’m making Markdown Publishing Platform named Black Mark Down. Yesterday, I finished making MVP(Minimum Viable Product) of Black…Feb 11, 2017Feb 11, 2017
Sehyeon NamAWS API Gateway and Binary DataI was trying to use AWS API Gateway with AWS Lambda to handle RESTful API Request for BlackMarkDown ProjectJan 27, 2017Jan 27, 2017
Sehyeon NamBlack Mark Down — My New ProjectNowadays I’m in “Black Mark Down” project, which is online Mark-down document publishing platform.Jan 27, 2017Jan 27, 2017
Sehyeon NaminGameDevStoryGameDevStory 5. <Blink>What’s up Medium! Long time no see, isn’t it? :DJan 2, 2017Jan 2, 2017
Sehyeon NamServerless Markdown CMS) 1. 청사진Markdown을 사용하는 한국형 Cafe형태의 CMS를 만들게 되었다. 이 글은 Eagle은 아니고 개발 청사진을 정리한 글이다.Dec 27, 2016Dec 27, 2016
Sehyeon NaminGameDevStoryGameDevStory 3. Don’t Send UObject as Data Container via RPC!In general case of C++, to send data through network we serialize a struct. And that struct could be also the class type. (Actually we can…Dec 2, 2016Dec 2, 2016
Sehyeon NaminGameDevStoryGameDevStory 2. Heroes Never Die!Today I developed damage and respawn system. the quote, “Heroes Never Die”, just flashed on me while I think ‘respawn’.Nov 29, 2016Nov 29, 2016
Sehyeon NaminGameDevStoryGameDevStory 1. Fire the bullet!Nowadays I try to develop new game based on my previous project(https://github.com/mastrayer/CSM). It is MOBA shooting game with 4…Nov 27, 2016Nov 27, 2016