The Arcol Roadmap. Part 1: Why “Figma for BIM” was important

What “Figma for BIM” Means to Us

  • “Affordable, accessible, cloud-based software that’s easy to use for process of designing space”
  • “Collaborative, real-time editing & review; shared components”
  • “Arcol helps creating and iterating design concepts, provide rapid testing and prototyping, and build a bridge to code-free innovative tools for AEC professionals”
  • “Seamless collaboration, flawless UI, final result that feels effortless”
  • Natively web-based → we’ll cover more why this matters so much in the next post. (For the record, we think having a desktop app is also important and offline capability is a must whether using the web or desktop app).
  • Real-time collaboration → asynchronous collaboration is just as important, but real-time collaboration is where creativity comes to life. We talked more in-depth about this in a previous post.
  • Easy to learn, but still powerful → you shouldn’t need a two-week training course to get started in Arcol, but you should be able to do things more powerfully or efficiently as you continue to learn the tool.
  • Performance → Figma has been obsessed with performance since its inception (eg. using WebAssembly early on). They’ve set the bar for performance in design tools, and we intend to maintain it.
  • Fun → this one is less tangible, but designing buildings is fun! Your design tool shouldn’t diminish that in any way. In fact, it should make designing more fun and should be a natural extension of your creativity.



Founder of Arcol, lover of buildings.

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