Brandon Jordan PowellUnity — Dissecting a Completed Minigame (part 2)Now that we know how to create colliders in a number of different forms, we can now look at how to make them function in different ways…Apr 9, 2016Apr 9, 2016
Brandon Jordan PowellUnity — Dissecting a Completed Minigame (Part 1)Armed with an understanding of how to use the very basics of unity; like rolling a ball around on a plane. We are now able to delve into…Mar 21, 2016Mar 21, 2016
Brandon Jordan PowellGetting started with UnityAlright, now that we know what Unity is, and what it is capable of. We can finally get into the program and start doing creating our own…Feb 29, 2016Feb 29, 2016
Brandon Jordan PowellWhat is Unity Game Engine?This is the first in a four part blog detailing what unity is, and an introduction to some of things you can do with it. Since Unity is so…Jan 30, 2016Jan 30, 2016