Monetization Model for Little Broken Robot
(This is a continuation of part 3 of this series of articles)
The third mode in this game is the ‘timed’ mode: the player will have to fix the robots in a specific amount of time. For each robot that is fixed, more time is added on to the timer. If you work well under pressure, then this mode will be perfect for you. (For more amazing puzzle games, check out PuzzleCubesWorld — great pyraminx puzzle cubes)
Little Broken Robot would not cost you a dime to obtain; it is free. However, they employ the freemium model, as do other popular mobile games. This model is sometimes frowned upon by the users because of the incessant offers for in-game purchases. This can be annoying for those who wish to have a smooth and seamless gaming experience. This game, however, does not abuse this model.
Energy is used up every time you fix a robot. So if you wish to replenish that energy, you could either wait, or you could watch some video ads to earn some of energy back. For those willing to fork out a couple of bucks ($2 to be specific), energy is not something you will ever have to worry about again in the game. In addition to unlimited energy, the buyer is also given unlimited puzzles. This is unlike most games of this nature, which will have recurring charges for energy refills. It is hard to imagine users being displeased with this employment of the freemium model.
The hints provided throughout the game function in different way than the energy system, which automatically refills. In exchange for a couple of hints, you would have to watch a video ad. Alternatively, you could buy a bunch of hints at the following rates: 20 hints for $1, and 250 hints for $10. If Little Broken Robot seems like something you would like to try, make sure to check it out.