RAGE Review: A slightly-less impressive Fallout
RAGE is a first-person shooter developed by id Software and Bethesda Softworks for Windows, PlayStation 3, and the Xbox 360. It certainly has those vibes that Borderlands and Fallout gave off, but absolutely has a Doom feel to it, as well.
You start off awakening in something called an Ark; you were chosen to be incubated in the Ark after the impact of the 99942 Apophis asteroid, which wiped out a good chunk of Earth’s population. Upon awakening, you find you were the only survivor, and making your way to the outside early leads to your death, but then a man named Dan Hagar rescues you from your demise.
After getting to the Hagar settlement, Dan immediately dumps a job on you, and you get your first gun — a sort of revolver, called a Settler Pistol. The shooting in this game feels very nice, and with each new gun you get, the shooting feels even better. Every gun has different ammo types; the machine gun can shoot more powerful rounds, the shotgun can fire off explosive rounds, and so on. But, however, this doesn’t save the combat.
The combat is actually not impressive. You get two enemy types throughout the game — the one who stays behind cover and shoots on occasion, and the more dangerous melee enemy, who will rush you and announce that they’re “gonna carve you a new one” Borderlands-style. The only difference is the designs. RAGE is from the creators of Doom and Wolfenstein 3D, and we only fight two types of enemies throughout the whole game? This is the best you could come up with? As for the crafting, it’s best to pick up everything you see — you’ll never know what can come in handy for the crafting system, from bandages to explosive RC cars, to a lock grinder. But I can absolutely say that the crafting system is flawless.
The graphics in RAGE are a tricky subject, though. On the one hand, the graphics look quite exceptional, with character animations reminiscent of Disney, and having all kinds of different and exaggerated motions for almost every word, and giving them more personality. But the game runs on idTech 5. Which is not good for graphics. idTech 5 is about the big picture, and not the smaller details. As such, beautiful environments lose their touch when you see their blurriness up close.
All in all, I’m somewhat far into RAGE, but I’m unable to continue because of how boring I’ve found it. I can’t summon the courage to continue playing, simply because of how bland and generic it feels. It’s difficult to say whether or not I’d recommend it, though. The combat is okay, the graphics are pretty from a distance, the music is solid and the guns sound satisfying as hell. I would say, it’s up to you. Take a look at some gameplay before you buy RAGE. And if you do decide to buy it, get it while it’s on a Steam sale. I’ve heard it’s a short game.