Xbox One games struggle to run at 900P and 30 frames per second because the Xbox One Kinect depended on the system to power its processes
Great article but since you posted that update at the bottom I just wanted to add more information.
Michael Hannah

This is also not correct. The Xbox One’s GPU is simply not as powerful as the PS4's. Compounding that fact is it’s utilization of slower RAM (GDDR3 vs the GDDR5 in the PS4) and the small pool of ESRAM included to offset that speed difference.

Show your support

Clapping shows how much you appreciated Roman M France’s story.