SYHinUX CollectiveAnalyzing UX & UI decisions in classic racing gamesRidge Racer Type 4’s UI/UX is a games design classic.May 153May 153
SYHinUX CollectiveVideogame typography III: BrandingThis is a series of articles exploring the use of typography in video games, you can find the others parts right here :Nov 17, 2020Nov 17, 2020
SYHinThe Space Ape Games ExperienceUI BreakDown: Nier Automata“Nier Automata” is a 3rd person action game by the famous developers Platinum games known for there very dynamic and intricately designed…Apr 30, 20181Apr 30, 20181
SYHinThe Space Ape Games ExperienceVideo Game Typography Part II: Art DirectionThis is a series of articles exploring the use of typography in video games, you can find the others parts right here :Jan 9, 20182Jan 9, 20182
SYHinThe Space Ape Games ExperienceVideo Game Typography Part I: EffectivenessThis is a series of articles exploring the use of typography in video games, you can find the others parts right here :Sep 1, 20172Sep 1, 20172
SYHinThe Space Ape Games ExperienceUI Breakdown: Pokemon SunWhat is considered a hardcore gamer? Perhaps its someone who played First Person shooters in software mode to increase frame rate? Maybe…Jan 26, 20171Jan 26, 20171
SYHinThe Space Ape Games ExperienceUI Breakdown: Metroid PrimeFor this UI breakdown we will be time travelling way back to November 17th 2002 to look at one of the most critically acclaimed titles of…Oct 24, 20161Oct 24, 20161
SYHinThe Space Ape Games ExperienceUI Breakdown: Hyper Light Drifter“Echoes of a dark and violent past resonate throughout a savage land, steeped in treasure and blood. Hyper Light Drifter is an action…Jul 6, 20162Jul 6, 20162
SYHinThe Space Ape Games ExperienceVersus Wolves Part IV : MotifIntro to MotifMay 10, 2016May 10, 2016
SYHinThe Space Ape Games ExperienceVersus Wolves Part III : UI StylesWelcome to part three of Versus Wolves! If you have read the previous installments you are should now be up to date on the fact we have…Mar 21, 2016Mar 21, 2016