Four myths are blocking real, needed VR standards
Aug 26, 2017 · 1 min read
Neil Trevett, VP Developer Ecosystem at NVIDIA and President of the Khronos Group collaborated with me on a VentureBeat article discussing the four myths blocking real, needed VR standards.
The four myths we discuss are:
- It’s too early for standards.
- Standards stifle innovation.
- Consumers won’t be impacted if standards are not enacted.
- There are too many cooks developing standards.
You can read the full article here.
