SpaceminersSpaceminers | Pre alpha updateDear Cadets, Following the success of our pre-alpha, we wanted to let you know that due to funding constraints we will pause further…Sep 28, 2023Sep 28, 2023
SpaceminersThe Importance Of Game TestersMaking a game is a huge undertaking, no matter the size or scope or system of it all. Here at The Spaceminers we are finding what works and…Aug 11, 2023Aug 11, 2023
SpaceminersSpaceminers Dev Diaries #1As we prepare for the release of our pre-alpha, Spaceminers: Gold Runner, we want to share a snapshot of the gameplay with a few sneak…Jul 28, 2023Jul 28, 2023
SpaceminersIntroducing Casa and SeduA big part of The Spaceminers’ mission is to play in a deeply engaging, fleshed-out scifi world that feels real to our players. We want to…Jul 14, 2023Jul 14, 2023
SpaceminersThe Story of TribusOur main protagonist, Tribus, is the leader of Spaceminers. He has a shadowed past as a former Regulator, the highest-ranking special…Jul 10, 2023Jul 10, 2023
SpaceminersThe Spaceminers: The Gold Standard of Player-Owned Assets (Part 1: The problem)Author: Willet Haxby (Marketing Lead)May 25, 2023May 25, 2023
SpaceminersSpaceminers: Building a Brand on Social MediaYour brand is not what you tell your audience it is, it’s what they tell each other it isApr 19, 2023Apr 19, 2023
SpaceminersSpaceminers: Gold RunnerA faint message has been picked up across the galaxy. Tribus, a refugee on the planet Sophiat has issued a call for help:Apr 4, 2023Apr 4, 2023
SpaceminersThe Benefits of Phased Game LaunchesAuthor: Willet Haxby (Marketing Lead)Mar 17, 2023Mar 17, 2023
SpaceminersGaming Guilds: A Brief HistoryAuthor: Willet Haxby (Marketing Lead)Mar 10, 2023Mar 10, 2023