Stacy CliftonNew Enemy Type!Objective: To create a new Enemy type with a unique weaponApr 4, 2022Apr 4, 2022
Stacy CliftonNegative Pickup!Objective: To create a negative Powerup that prevents the Player from firing for 5 secondsMar 7, 2022Mar 7, 2022
Stacy CliftonEnemy Wave System! — Part 2!Objective: To have more Enemies spawn as we progress through more and more Waves.Feb 19, 2022Feb 19, 2022
Stacy CliftonEnemy Wave System! — Part 1!Objective: To implement a Wave System so that more Enemies spawn as we get through more Waves. Today, we will work on the Text aspect only.Feb 17, 2022Feb 17, 2022
Stacy CliftonMax Ammo!Objective: To add in a Max Ammo Count to the onscreen displayDec 24, 2021Dec 24, 2021
Stacy CliftonNew Enemy Movement!Objective: To create a new pattern of movement for our EnemiesDec 22, 2021Dec 22, 2021
Stacy CliftonSecondary Fire Powerup!Objective: To create a Multi-Direction Shot Powerup for our Player to pick upDec 21, 2021Dec 21, 2021
Stacy CliftonHealth Collectable! -Updated!Objective: To fix the errors we get when we collect a Heart while our Health is fullDec 20, 2021Dec 20, 2021
Stacy CliftonHealth Collectable!Objective: To create a Health collectable that restores a life to our PlayerDec 19, 2021Dec 19, 2021
Stacy CliftonAmmo Collectible!Objective: To add in an Ammo collectible to replenish our shotsDec 18, 2021Dec 18, 2021