… be a product designer. If I used my own anecdotal experience, I would flip this definition to say: product designers are expected to deliver across the entire workflow, whereas UX designers are expected to be experts in the “experiency-stuff”, like user testing and journey maps and design thinking, but less responsible for look at feel.
Tip: Your marketing and sales teams should never be allowed to discuss features “in the pipeline”, and your sales & biz dev teams should never be able to commit to a deadline without a really flexible MVP (minimum viable product) plan. When I say flexible, I mean flexible:
We defeat the purpose of releasing the MVP in the first place. At most, our release should be A/B testing a few features, one we know the customers want and some we think the customers want. If our customers are ignoring any feature, we need to know why. And if why is “it didn’t work,” the…
… components (basic vanilla styling with agreed functionality) that can then be styled case by case. Framer X, with the ability to work with React components, and Figma, with its Web API, both lay the foundations for more efficient design ops. It’s an area I’m really interested in and will try to put time into writing about my findings.