Scott R.DR. ROBOTNIK’S RING RACERS: Punishing, captivating, rewardingA challenging yet satisfying kart racer featuring SonicMay 15May 15
Scott R.Looking back at 2D Sonic: Sonic 3 (& Knuckles! & the Lock On! & Corporate Mandates!)This article is part of a series on 2D Sonic games. Chronology is somewhat important as I’ll be referencing qualities from prior games to…Mar 21Mar 21
Scott R.Looking back at 2D Sonic: Sonic 2x2This is part two of an ongoing series of articles on Sonic games I played for a live audience. If you’re interested in reading about Sonic…Nov 9, 2023Nov 9, 2023
Scott R.Looking back at 2D Sonic: Sonic 1Two years ago (roughly!), I streamed a vast majority of the 2D “Classic” style Sonic games, and their respective offshoots. The premise…Sep 24, 2023Sep 24, 2023
Scott R.RPGs for the gameplay: The Job system of FF5, and why it’s so good.Final Fantasy 5 has an incredible Job system. It’s been talked about a lot, but I REALLY feel compelled to talk about it too, because its…May 28, 2023May 28, 2023
Scott R.Why Guilty Gear XX Accent Core +R is the best fighting game I’ve ever taken seriously: a…Guilty Gear XX Accent Core +R is the best competitive fighting game I’ve ever gotten invested into. This might sound like hyperbole or…Jan 19, 2022Jan 19, 2022
Scott R.Sonic Mania raises the bar for every throwback video gameWhen I think about long-running video game franchises, one of the most common words that comes to mind is “throwback.” It’s an important…Dec 13, 2021Dec 13, 2021
Scott R.The gameplay evolution of Adventure Island: Emerging from a reflectionPart of why I really enjoy writing about games is the fact that I can share a unique perspective, usually on something that’s been…Nov 7, 2021Nov 7, 2021
Scott R.What’s the deal with the jumps? An analysis and study on CastlevaniaThe conversation around old Castlevania games has always been fascinating. From the meticulous analysis of its level design, the music, the…Nov 3, 2021Nov 3, 2021