PinnedLeszek GodlewskiBringing shaders to contest programmingWe present a practical method for running a contest in shader programming with automatic judging of image correctness and performance.Aug 4, 2023Aug 4, 2023
Leszek GodlewskiAutomatic curation algorithms are brokenAnd are driving me away from social media services.Apr 9, 2019Apr 9, 2019
Leszek GodlewskiThe Vanishing of MillisecondsOptimizing the UE4 renderer for Ethan Carter VRJul 13, 20161Jul 13, 20161
Leszek Godlewski“You’re on UE4, why do you need an engine programmer?”Originally published on Gamasutra on July 10, 2015.Jul 10, 20151Jul 10, 20151
Leszek GodlewskiBuilding for Linux, the smart wayOriginally published on Gamasutra on April 3, 2014.Apr 3, 2014Apr 3, 2014
Leszek GodlewskiTurning your Steam Machine into a devkitOriginally published on Gamasutra on February 1, 2014.Feb 1, 2014Feb 1, 2014