Latest Tokenomic of TopGoal

TOPGOAL
3 min readApr 10, 2022

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As we introduced previously TopGoal has two tokens structure:
1. TMT, the utility token of TopGoal metaverse, fairly launched without team/investor/adviser distribution
2. GOAL, the DAO token of TopGoal, not launched yet

Tokenomics of TMT

Purchase TopGoal mystery boxes/packs/NFTs on TopGoal website as well as TopGoal marketplace
Utility token of TopGoal Gaming Metaverse, e.g. TopManager

TopManager Alpha version will be live with the first PVP Rank Season: Top League Season Alpha.

Core GamePlay
Frame by frame, the game process of each match is run by football manager-style neural network-based AI algorithms and a football match engine with over 10 years of accumulated technology from the team.
Formations, tactics, attributes and skills of each player will affect the outcome of the match, and each match is a new round of strategic game.
In the future release, we plan to enable the functions of intervention at specific times in matches, such as in-game command based on player skills, tactics modification as well as in-game player substitution.

In order to have a higher chance of winning matches against other managers, the following TMT consumption scenarios are designed for users who want to compete with others and win Top League rewards

  • Use $TMT to purchase Manager Energy & Player Stamina

Managers will spend a certain amount of energy to participate in each match, which will be restored over time or purchased directly with $TMT. Meanwhile, players will also spend a certain amount of stamina based on the total amount of time playing in each match, which can also be restored over time or purchased with $TMT. You can manage your lineup wisely if you have more than 11 player cards to maximize your team rating as well as your winning chance.
In addition, the players with low stamina in the lineup will not be able to actively participate in matches. At the same time, there will be fewer winning points when playing against other managers by matching passively.

  • Use $TMT to unlock advanced formations

Managers can put their own NFT players in the starting lineup. Only one player card with the same name can be used in the lineup. Managers need at least 3 NFT player cards to participate in a match while the remaining players will be loaned automatically from the system.
Managers can also choose different formations and tactics based on their own squads. Different players have specific positions according to the positions they have played in their careers. Also, formations and tactics will have certain buff and de-buff effects when playing against certain other formations and tactics. The initial version supports 10 classic formations while more formations will be supported in future releases with certain unlock requirements based on $TMT.
In the current stage, TopManager only supports pre-match formations and tactics settings. The in-match formations and tactics adjustment might be supported in the future for more intense strategic gameplay.

  • Use $TMT to breakthrough players to enhance attributes & unlock potential skills

The attributes of a player are divided into five categories: shooting, dribbling, passing, tackling and intercepting. (For goalkeepers: goalkeeping, anticipation, commanding, composure, and reaction).
The distribution of players’ initial attributes is determined by their characteristics in career, and also determined by the growth path of players’ attributes when they level up later. Higher rarity players will have higher initial attributes with higher growth rate.
Players can gain experience by playing in various matches to level up. Starting line-up players will get 100%/80% experience, depending on winning/losing of the match.
Players can break through every 10 levels to unlock potential skills and special attribute enhancement points by consuming a certain amount of $TMT.

  • Use $TMT to merge player cards and train better skill sets

In the following releases, the card merging system will also be introduced to train certain skills or attribute enhancement between two player cards (one master and one slave card) for better skill sets. $TMT will be consumed through merging process.

The team is also working on different utility scenarios of $TMT inside and outside TopManager game, as well as enhancing its liquidity by collaborating with more top CEX and DEX in the near future. Please stay tuned for more updates.

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