Ethereum: The Money-Game Landscape

Ethereum is a place to build things that all compete for value

Life is a Game

  • “If I buy Apple instead of Google, will my portfolio go up?”
  • “Do I throw a fastball, or a curveball?
  • “If I date Alice, instead of Sarah, will that make me happier?”
  • “What do I want more: pizza, or hamburgers?”
  • “Do I become friends with this individual, or is it not worth it?”
  • “Do I drink that extra beer, when I have work at 6:00am?”

The Game of Life

Establishing New Rules for Life

Analogue Value

Bitcoin: The First Digital Game

Are there more digital games that we can build and play?

Developing Ethereum: The Landscape for Infinite Games

Ethereum is two things:

  1. A landscape for playing games (Ethereum)
  2. A native system for scoring points (Ether)

Ether: The Point System

This is the Ethereum leaderboard.

  1. Governments issue money to the public
  2. Governments announce that they going to charge taxes, denominated in that money
  3. People need to find ways to make money to pay taxes
  4. People build businesses that generate revenue in order to pay taxes
  • Ethereum is the government
  • Ether is the money
  • Transaction fees are the taxes.

Enforcing the Rules

Applications Capture Value

Application: MakerDAO

Application: Compound

Application: dYdX

Application: Uniswap

Application: PoolTogether

Money Games

Game: Proof of Weak Hands, PoWH3D

Game: FOMO3D

  1. FOMO3D is centered around a timer. When the timer runs out, the game is over, and it resets and begins again.
  2. Every time someone purchases a “key” (token) from the game (contract), 30 seconds is added to the timer (24 hour hardcap). The game continues forever until the timer runs out.
  3. When the timer runs out, the pot of ETH that has been growing from all key-purchases is split equally between all key-purchasers.
  4. Key prices go up for each sale (another bonding curve).
  5. Owning Keys grant instant dividends on all ETH from further Key purchases, meaning you will constantly receive a stream of passive income from the game as keys are bought. Buying Keys early = good. Buying keys late = bad.
  6. BUT buying the LAST key is AWESOME. The last player to have purchased at least 1 full key when the exit-scam timer completes its countdown, immediately drains half of the Ethereum seen in the pot and ends the round.

Game: Liqui3D - Game of DEXes

  1. Every trading pair in a DEX takes a transaction fee on every trade
  2. The transaction fee goes to a reserve; the ‘POT’ (think ETH lockup)
  3. POT runs on a timer. Every trade adds time to the timer, with a 1-hour cap.
  4. If/when the timer runs out, the 50% of the POT is distributed to the last person who made a trade. 25% of the POT is distributed back to traders, pro-rata their contribution. 25% of the POT is retained for the next cycle.

Ethereum: The Landscape for Value-Capture Games

Peer-2-Peer Apps

  • Dharma
  • 0x Exchange

Peer-2-Contract Apps

  • MakerDAO
  • Uniswap
  • dYdX
  • Compound
  • PoolTogether

The Future of Ethereum is a Landscape of P2C Apps

Ethereum: The House

Ethereum has its own native application: Staking

All Applications compete with Staking.

Bitcoin’s Game vs Ethereum’s Game




The Universe : Ethereum :: Value : Ether



Chief of Operations @realtplatform. The Ethereum side of @POVCryptopod. Bringing Ethereum to the world through writing and speaking. Read my medium👇🏼

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David Hoffman

Chief of Operations @realtplatform. The Ethereum side of @POVCryptopod. Bringing Ethereum to the world through writing and speaking. Read my medium👇🏼