Final Ryke: Excon -
Resources and Buildings

Final Ryke: Excon is an Economic Expansion planned for Final Ryke. It will include new features intended on adding past a simple Currency System.

  • Five New Resources added to the game. Iron, Steel, Oak, Mahogany, and Grain. The Oak Icon Is Pictured below
  • Each Tile will have Two Building Type Slots. One is where a resource found in that tile will be produced.. The other is a Feature Building:

Feature Buildings:
Fort — Not every tile will have a fort , but forts prevent enemy units moving in surrounding tiles. They Will Have Two Tiers: One Using Iron and Oak, the other using Steel and Mahogany.
Regiment Camp- Units are no longer generated in any tile, you must build a this building to produce new Units. Built with Iron and Oak for Iron Units, and Steel and Mahogany for Steel Units.
Administratum- No longer will you have to rock back and forth each turn to only expand one tile. Administratum buildings Give you De Jure Claims over an area, each turn giving you De Facto control over 1–3 unoccupied tiles within it. This will operate in a two-tier system as the same as the other two, with range and De Facto rate being determined at a later time.

Storage: This Collects Resources within a range of tiles you own, it also supplies grain to forts and units within its range. This will operate in a two-tier system as the same as the other two, with range and supply rate being determined at a later time.

Next Week’s Blog will Cover Changes to Units, Ducats, and Battles. It will also show Progress on the Features covered in this post.

One clap, two clap, three clap, forty?

By clapping more or less, you can signal to us which stories really stand out.