Brian CrimminsThoughts on translating Magic School LunarI’m not good with introductions, and I’m assuming a good number of you reading this are already familiar with my typical output. Assuming…Jun 27, 2019Jun 27, 2019
Brian CrimminsThe imagined importance of the blockbuster gameBefore getting into the topic itself, we should probably define what the blockbuster video game is. More commonly referred to “the AAA…Jul 18, 2018Jul 18, 2018
Brian CrimminsThe ArenaNet Firings; or, How Not to Write a HeadlineLast week, Jessica Price (at the time a writer for Guild Wars studio ArenaNet) wrote a lengthy Twitter thread describing the challenges of…Jul 8, 2018Jul 8, 2018
Brian CrimminsinZEALSigma Harmonics: Deconstructing Truth One Mystery at a Time[This essay was funded through Patreon under the ZEAL project. ZEAL aims to provide high quality criticism of rarely discussed games and…Feb 8, 20181Feb 8, 20181
Brian CrimminsThe Origin of Imagination: On the Colonial Legacy of No Man’s SkyNote: I originally wrote this story several months ago based on preview material that was available at the time, so what I discuss may not…Aug 16, 2016Aug 16, 2016
Brian CrimminsinZEALA Brief History of Visual NovelsIn any discussion of visual novels, there’s a good chance that the same misconceptions are going to emerge. One of the more obvious…Jan 7, 201615Jan 7, 201615
Brian CrimminsinZEALNostalgia For The Taisho DreamSakura Taisen in Historical ContextNov 25, 20141Nov 25, 20141