Conner StansellinThe Languages of Video GamesResponse to Jeffrey Goldsmith ArticleAccording to Jeffrey Goldsmith Tetris was created by Alexey Pajitnov. As a Russian AI man, he had designed games for fun and suddenly…Apr 10, 2019Apr 10, 2019
Conner StansellinThe Languages of Video GamesThoughts on Anna Anthropy and Naomi Clark’s A Game Design VocabularyThese readings were slightly interesting. One of the things that caught my attention was that they said that videogames are a topic in…Mar 20, 2019Mar 20, 2019
Conner StansellinThe Languages of Video GamesIan Bogost chapters 6–9These chapters mainly discuss the marketing aspect of video games. Though, chapter 6 is quite different in topic compared to the chapters…Feb 14, 2019Feb 14, 2019
Conner StansellinThe Languages of Video GamesNick Montfort PieceThe piece written by Nick Montfort is out of touch with reality in one area. According to this piece, “code is not purely abstract and…Feb 5, 2019Feb 5, 2019
Conner StansellinThe Languages of Video GamesBrendan Keogh PieceBrendan Keogh believes that in regards to video games, the humanities and cultural studies lack an articulate vocabulary to strongly and…Jan 31, 2019Jan 31, 2019
Conner StansellinThe Languages of Video GamesAdriene Shaw PieceThe piece starts by telling the reader that it was AIDS day. A holiday that most certainly 99% of all people on the planet would not know…Jan 31, 2019Jan 31, 2019
Conner StansellinThe Languages of Video GamesDmitri Williams PieceThis piece discusses the social worries that modern technology brings, and video games happen to be a part of that growing worry. This…Jan 24, 2019Jan 24, 2019
Conner StansellChapter 6 brief thoughtsThis chapter writes that recent scholarship challenges the idea of separating video games from real life. it discusses the concept of the…Jan 21, 2019Jan 21, 2019