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Adam
Adam

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Nov 11, 2021

Voting Results for Wizard’s Escape

Took a few weeks off from thinking about puzzles to focus on some other game dev tasks, as well as recover from a bout of food poisoning. Well, yesterday the results for the $105 Adventure Game Challenge were released. While my scores weren’t as high as I’d hoped, I did…

Game Development

2 min read

Voting Results for Wizard
Voting Results for Wizard
Game Development

2 min read


Oct 21, 2021

Designing for Adventure Creator Plugin

Took a couple days off from coding challenges but decided to try something tonight. I have been using the Adventure Creator (AC) plugin for Unity, which enables you to quickly make point-and-click adventure games (think old school LucasArts or Sierra On-Line games) without needing to code. …

Gamedev

3 min read

Designing for Adventure Creator Plugin
Designing for Adventure Creator Plugin
Gamedev

3 min read


Oct 15, 2021

How quickly can a puzzle prototype be built?

This afternoon, I decided to try two different prototypes after talking with my friend. Both puzzle designs are pretty standard. In the first one, the player has a black and white image and has to “place” random colored-in pieces on the image to “fill” it. Honestly, solving this puzzle is…

Gamedev

2 min read

How quickly can a puzzle prototype be built?
How quickly can a puzzle prototype be built?
Gamedev

2 min read


Oct 15, 2021

Journey to Editor Window Glory (part 1)

For the 15 puzzle I created (described here), I had to manually assign each puzzle square (the yellow blocks) and the associated solution box. When talking with my friend, he asked about overlaying an image and having the puzzle created automatically. That got me thinking. What if there was a…

Gamedev

4 min read

Journey to Editor Window Glory (part 1)
Journey to Editor Window Glory (part 1)
Gamedev

4 min read


Oct 15, 2021

The 15 Puzzle

[Originally published on LinkedIn] Did another coding challenge. Initially this was going to be a submission for the Low Effort Jam 15 (hence the 15 in the puzzle) but I did not see the jam in time to complete this challenge for myself. …

Gamedev

3 min read

The 15 Puzzle
The 15 Puzzle
Gamedev

3 min read


Oct 15, 2021

Recreating the Snake Puzzle from The Lost City

[Originally published on LinkedIn] Continuing my experimentation in puzzle design, I held a screen share session with the friend who was asking how to create puzzles in Unity using the Adventure Creator tool. …

Gamedev

3 min read

Recreating the Snake Puzzle from The Lost City
Recreating the Snake Puzzle from The Lost City
Gamedev

3 min read


Oct 15, 2021

Matching Puzzle with Rotation

[Originally published to LinkedIn] Was talking to a friend in the Point & Click Devlog Discord server I’m in and he had mentioned wanting to make a geometric puzzle; however, he wasn’t quite sure how to go about it. …

Gamedev

3 min read

Matching Puzzle with Rotation
Matching Puzzle with Rotation
Gamedev

3 min read


Oct 15, 2021

Start of Puzzle Design Challenges

For the past week or so, I have been working on various puzzle designs in Unity. The idea is that if I can design various prototypes, I can then implement them in a future game. This idea started as part of a conversation with a friend in the Point & Click Devlog’s Discord server. It has been interesting so far so I will keep trying to come up with puzzle ideas — whether original or my versions of ones in popular games. I initially posted the first couple examples to LinkedIn but I will be copying them over here and will continues this series here.

Gamedev

1 min read

Start of Puzzle Design Challenges
Start of Puzzle Design Challenges
Gamedev

1 min read

Adam

Adam

2 Followers

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