Don’t Write Off Nintendo’s Latest Stab at VRArthur Schwarz was onto something. It was the turn of the century, and people were tiring of the same old entertainment. But technology…Mar 16, 2019Mar 16, 2019
Published inOneZeroWhy Nintendo Abandoned Its Plans to Make You HealthierThe Switch is a success, but it certainly won’t help you sleep betterFeb 21, 20195Feb 21, 20195
The Circuitous, Disingenuous Nature of Nostalgia in Video Games“They want to turn your past into your future,” writes Jill Lepore in a recent issue of the New Yorker. Lepore was writing about Amazon…Jan 18, 2019Jan 18, 2019
Published inYears in ReviewMy Year in Review: It Happened“Neglect of the colon is one of the major sins of civilization,” writes John Harvey Kellogg in the introduction to his 1931 magnum opus…Dec 21, 20151Dec 21, 20151
Published inYears in ReviewTITLE FORTHCOMING: A Year in IndecisionJust trying to stay afloat.Dec 31, 2014Dec 31, 2014
Could Wearable Tech Help Videogames Become Truly Mature?New forms of input-output could turn narrative reactions physicalDec 5, 2014Dec 5, 2014
The birth of Minecraft and the end of my childhoodOn how Mojang’s block-buster signals a shift in our collective playtimeOct 28, 2014Oct 28, 2014
Four Things I Learned While Writing a Book about Super Mario Bros. 2Long-time Kill Screen writer Jon Irwin on his deep dive into a single game for small press Boss Fight Books.Oct 20, 2014Oct 20, 2014
Scenes: The End of E3 2011We’re crouched inside the walls of a dystopian bunker that I know is my house. Faceless visitors hand me gifts; it’s my birthday, and this…Jun 14, 2011Jun 14, 2011
Scenes: The Third Day of E3 2011Stand in the middle of the Los Angeles Convention Center’s South Hall. Look left. Lara Croft, younger, of uncertain ethnicity and 40 feet…Jun 10, 2011Jun 10, 2011