And some of the most important contributions from neuroscience and psychology will only materialize when scientists include the needs of VR into their experimental questions and designs. VR will take the brain sciences in some very exciting new directions.
Speculations on neuro-motivated design for VR
Beau Cronin

Very, very nice article. If you haven’t already, I would recommend you take a look at Angela Tinwell’s research. She has explored, in particular, the uncanny valley phenomenon in games from a neuroscience perspective. Some amazing insights there.

I’m ecstatic to be part of this era of pattern definition for VR :)

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