Great article, Andrew!
A lot of useful information and tools that every startup founder should try...
I have wrote my own vision of how should the startup founder look like in 2021: https://medium.com/projectium-network/lets-say-you-ve-decided-to-start-a-startup-in-2021-8171ce5af694
Also includes some additional information that would help new founders make better decisions
Welcome to hell, future founder!*
*Of course not, that’s even worse…
If you have just decided to begin your first startup journey — then you probably know nothing about startups. But no worries, the good thing about startups is that you will learn a lot. 82% of early-stage founders say they have to operate in areas they had almost no experience in before. For example, if you are a [former] Software Engineer (which is very common for early Tech startups), you are going to be involved in the design, marketing, management, sales, and even finance processes.
Nothing can guarantee you…
Being agile and visionary is one of the most important criteria for startups that are looking either for investments, either for new teammates to get on board.
A goal without a plan is just a wish © Antoine de Saint-Exupéry
It is a well-known fact that absolutely every good project requires a roadmap. Whether you are going to build a huge long-term project (a new company) or small “pet-project”, having a clear roadmap will help you:
So, you’ve just joined Projectium and are looking for how it could be helpful for you or your project?
Let’s get started, in this article we’ll cover several models of attracting users, talents and other creators!
In 99% of cases you should start with customizing your own profile or project you’ve created on Projectium. This part of work requires some creativity in order to showcase everything you can on Projectium!
And I prefer Image Upload card, that’s my favourite one! Why? Because it is really powerfull depending on how you use it. It’s also pretty simple to use. You just…
There are PROS and CONS for both as I’ve loved simplicity & accessibility of Tween.js and performance/smooth of GSAP. However, web is moving forward and libraries need to be upgraded to meet todays conditions.
A month ago I decided to try my skills in writing own tweening engine and here’s how I did it…
Originally published at ZeoLearn.
Some time ago I decided to make an article that covers topics like publishing to NPM, API architecture. Best tutorial for this would be a react component library development.
A good example of React Component library as for me is react-color. It has neat documentation website with easy step-by-step guide and lots of different variations of making a color-picker for your React application.
The purpose of this article is to showcase some tools that really help me and people who I work with to develop front-end apps faster & easier.
This is going to be a guide for those, who still look how they can improve their workstation with must-have tools to create awesome solutions.
Available for Mac / Windows / Linux
This awesome code editor has pretty everything I need… Syntax highlighting (yep, I know that’s common feature😂), well… Package manager📦, Built-in hints❗️, and beautiful UI (as for me, it is important).
For using Atom like a pro, you need to install…
In this article I’ll describe some libraries/frameworks that are used to create 3D online games and websites with React. This article is not about disadvantages of each way, it explains possibilities and features that may be useful to complete your goals.
React’s most common and popular feature is “Components” — my advice is to USE this pattern in 3D, you can read more about components in 3D in this article.
TL;DR: Use react with small 3D web applications (no post-processing, not much interactivity), that’s not a strict rule, bit when it comes to making a 3D game, putting all your…
Short intro from the Author: As a person who knows and worked with glsl shaders I was interested in the kind of tool that allows me to work with complex structures in procedural way.
There is a presentation from GPU Technology Conference 2016 called: “MDL materials to GLSL shaders: theory and practice” — this one explains the possibility of exporting .mdl data into glsl shader code that can be later used in custom renderers.
For the web, such renderer can be Three.js, which relies on glsl (webgl). Substance Designer as a texture generation tool can be used with Three.js, …
In this post, we will look into some new features whs offers along with some practical examples, one to build a simple sphere, then a more advanced one to build a geometry with texture.
Works great for teams, it enforces patterns and structure to large and…