Subcutanean Design Posts
An index to all of my design posts about Subcutanean, in chronological order. I’ll keep this updated with new posts as they go live.
- Subcutanean: A Novel Where No Two Copies are the Same
Today I’m pleased to officially announce my next project: Subcutanean, a novel coming to print-on-demand and ebook formats that changes for each new reader. No two copies are ever the same.
- Twisty Little Novels, All Different
Queneau, Telltale, The Princess Bride, and why you’d write a story that changes each time it’s read.
- A Minimal Syntax For Quantum Text
How a geeky novelist found a way to write procedural prose without sacrificing the flow of his writing process.
- The Trouble With Transitions
Why nested logic in procedural prose is unavoidable, and how to pull a single version of an interactive story out from the quantum soup.
- When to Not Trust Dynamic Text
My book’s text can be rendered millions of different ways. Here’s how I went about ensuring each one of them was perfect.
- Why I Made Subcutanean
I’ve always loved underground places. How my new procedural novel Subcutanean makes the subterranean a metaphor for living.
- Bonus Rewards and Social Goals
Find out how to unlock cool new perks and extras by helping get the word out about Subcutanean during the crowdfunding campaign.
- Intentional Collapse: Plausibly Human Randomized Text
When I wanted to create a novel with random variations in its text, I realized very quickly that “random” isn’t how real writers think.
- 0202–2020: Readings from my book in two parallel universes
I’m launching two bots, @subcutanean2160 and @subcutanean6621, that will perform readings from different versions of the book simultaneously.
- Generating the Final Books
A walk through what happens when I invoke the rendering code for a new Subcutanean.