Open in app

Sign In

Write

Sign In

Aaron A. Reed
Aaron A. Reed

223 Followers

Home

About

Pinned

The “50 Years of Text Games” Book is a Go!!

My book on the incredible history of interactive fiction launched TODAY on Kickstarter: Find out how to reserve your copy now!

Interactive Fiction

2 min read

The “50 Years of Text Games” Book is a Go!!
The “50 Years of Text Games” Book is a Go!!
Interactive Fiction

2 min read


Jun 16, 2022

Thomas M. Disch’s “Amnesia” (1986)

Kevin Bentley woke up feeling awful, pulling back the curtains of his new apartment in San Mateo, California. Only a year out of high school, the New Jersey native had been hired by local software company Cognetics and turned loose on the project of simply “implementing” a script by well-known…

Thomas M Disch

2 min read

Thomas M. Disch’s “Amnesia” (1986)
Thomas M. Disch’s “Amnesia” (1986)
Thomas M Disch

2 min read


Jun 10, 2022

Crowther’s and Woods’ Adventure maps, side by side

The upcoming 50 Years of Text Games book will hopefully* include this set of two-page spreads with maps of two versions of the classic parser game Adventure, which both popularized and named the text adventure and adventure game genres. …

Maps

2 min read

Crowther’s and Woods’ Adventure maps, side by side
Crowther’s and Woods’ Adventure maps, side by side
Maps

2 min read


Jun 9, 2022

Reddit AMA for “50 Years of Text Games”

This morning(Thursday June 9th), I’m doing an AMA (ask me anything) on Reddit’s popular /r/Games channel. If you’re not familiar with AMAs, it’s basically just a chance to ask someone with an interesting story or project any questions you like (on or off topic) live via posting. …

Reddit

1 min read

Reddit AMA for “50 Years of Text Games”
Reddit AMA for “50 Years of Text Games”
Reddit

1 min read


May 31, 2022

The first digital text on a screen…

When and what was the first digital text shown on a screen? It depends, as always, on your exact definitions of those words. But here’s one plausible candidate. In 1947, British inventors Freddie Williams and Tom Kilburn were playing around with newly invented CRTs (cathode ray tubes) which could use…

Computer History

3 min read

The first digital text on a screen…
The first digital text on a screen…
Computer History

3 min read


May 23, 2022

50 Years of Text Games: The Book

Something very cool is coming… A collectible book about the first half-century of interactive fiction. Deep dives into fifty text games from Zork to Trade Wars to Fallen London to Lifeline. Sign up to be notified on launch & join the adventure! (You can also find out more details about the project on my Substack.)

Interactive Fiction

1 min read

50 Years of Text Games: The Book
50 Years of Text Games: The Book
Interactive Fiction

1 min read


Jun 24, 2021

Patchwork Girl (1995)

It was the last talk of a long day. On the MIT campus in October 1997, an interdisciplinary symposium called “Transformations of the Book” was taking place, bringing together “classicists, Shakespearean scholars, technological wizards and lovers of all media” to explore how printed books were being challenged and changed by…

Hypertext

2 min read

Patchwork Girl (1995)
Patchwork Girl (1995)
Hypertext

2 min read


Jun 17, 2021

The Playground (1994)

On a spring day in 1990, in a tiny studio theater at Carnegie Mellon — the first university in the world to offer a degree in drama — a most unusual performance took place. The seats were empty except for a handful of computer science researchers, and the only audience…

Interactive Narrative

1 min read

The Playground (1994)
The Playground (1994)
Interactive Narrative

1 min read


Jun 10, 2021

Curses (1993)

It would have been a safe bet in 1993 to say the text adventure was dead. That year saw the last release of a traditional parser game by a mainstream publisher: Legend Entertainment’s Gateway II: Homeworld, a sequel only greenlit because the original had sold unexpectedly well. But the unlikely success was not repeated. The bestselling games of the year would be CD-ROM extravaganzas like Myst and The Seventh Guest loaded with animations, music, voice acting, and video. Infocom — once the king of interactive story — was out of business, its lauded text games now in the remainder bin if they could still be found at all. It did not seem likely the genre they helped popularize would ever come back.

Inform

1 min read

Curses (1993)
Curses (1993)
Inform

1 min read


Jun 3, 2021

Silverwolf (1992)

It was an odd advert for a computer magazine. Next to a sketch of a provocatively posed, long-legged young woman in stockings — okay, maybe that part wasn’t so odd — its copy hyped not a new piece of hardware, but a house in Ireland: the famous school where grown-up…

Game History

1 min read

Silverwolf (1992)
Silverwolf (1992)
Game History

1 min read

Aaron A. Reed

Aaron A. Reed

223 Followers

Writer and game designer interested in the future and history of interactive narrative. https://aaronareed.net/ https://igg.me/at/subcutanean

Following
  • Ben Leeds Carson

    Ben Leeds Carson

  • Theresa Jean Tanenbaum

    Theresa Jean Tanenbaum

  • Ian Thomas

    Ian Thomas

  • Christopher Hooks

    Christopher Hooks

  • ProcGenie

    ProcGenie

Help

Status

Writers

Blog

Careers

Privacy

Terms

About

Text to speech