PinnedThe “50 Years of Text Games” Book is a Go!!My book on the incredible history of interactive fiction launched TODAY on Kickstarter.Jun 7, 2022Jun 7, 2022
Thomas M. Disch’s “Amnesia” (1986)A look at the flawed, fascinating, doomed text adventure with a script by a leading sci-fi writer, and ambitions too big for its disks…Jun 16, 2022Jun 16, 2022
Crowther’s and Woods’ Adventure maps, side by sideThe upcoming 50 Years of Text Games book will hopefully* include this set of two-page spreads with maps of two versions of the classic…Jun 10, 2022Jun 10, 2022
Reddit AMA for “50 Years of Text Games”This morning(Thursday June 9th), I’m doing an AMA (ask me anything) on Reddit’s popular /r/Games channel. If you’re not familiar with AMAs…Jun 9, 2022Jun 9, 2022
The first digital text on a screen…When and what was the first digital text shown on a screen? It depends, as always, on your exact definitions of those words. But…May 31, 2022May 31, 2022
50 Years of Text Games: The BookA definitive book about the first half-century of interactive fiction.May 23, 2022May 23, 2022
Patchwork Girl (1995)The groundbreaking hypertext that blurred the boundaries between page and screen, and creator and creation.Jun 24, 2021Jun 24, 2021
The Playground (1994)Atari, Façade, an experimental play and a boldly ambitious vision: how the Oz project hoped to invent the future of interactive stories.Jun 17, 2021Jun 17, 2021
Curses (1993)It would have been a safe bet in 1993 to say the text adventure was dead. That year saw the last release of a traditional parser game by a…Jun 10, 2021Jun 10, 2021
Silverwolf (1992)It was an odd advert for a computer magazine. Next to a sketch of a provocatively posed, long-legged young woman in stockings — okay, maybe…Jun 3, 2021Jun 3, 2021