Aaron LoweSetting an Explode Animation for my EnemyRunning through this game's setup for the second time I have been able to locate several things that baffled me before. The SetTrigger for…Apr 18Apr 18
Aaron LoweDownloading Unity and Setting Up Your GameLet’s get started with downloading and installing Unity Hub. To do so, visit Start Your Creative Projects and Download the Unity Hub |…Feb 17Feb 17
Aaron LoweAggressive Enemy TypeRather than create a new enemy for this, I’ll revisit enemy prefab two. Its movement is a random drift to the left or right. It does make…Jan 1Jan 1
Aaron LoweAdding Enemy Shields Into My 2D ShooterI had to rethink my enemy build. It began as a single-shot-dies enemy, but now I need to implement a shield system. First was the animation…Jan 1Jan 1
Aaron LoweA Balanced SpawnFortunately creating arrays led to some simple logic on how to call each case by percentage. Going through, I sorted the percentages with a…Dec 30, 2023Dec 30, 2023
Aaron LoweImplementation of a New Enemy TypeI thought out a new enemy. I wanted it to be larger and scarier, with a weapon that not only did damage, but also called out to the players…Dec 30, 2023Dec 30, 2023
Aaron LoweAdding a Negative CollectibleI needed an angry face image for this.Dec 22, 2023Dec 22, 2023
Aaron LoweEnemy Wave ImplementationI decided with my enemy wave, the spawn enemy method in my spawn manager would be triggered by player score. This sounds easier than it…Dec 21, 2023Dec 21, 2023
Aaron LoweAdding a New Enemy into the GameAfter a thorough code cleanup, it is now on to creating a second enemy. This enemy I want to travel down a bit slower than the normal…Dec 21, 2023Dec 21, 2023
Aaron LoweImplementation of the Camera ShakeFor an effect like a camera shake, there are several ways to go about it. I went with script. Creating a new script named camera shake, I…Dec 20, 2023Dec 20, 2023