[Unity] Always Be Linear: Shader-Based Gamma Correctionwhy and how to achieve linear rendering with unity’s gamma color spaceSep 29, 2020A response icon2Sep 29, 2020A response icon2
Published incodeburstUnity Cross Section Shader Using Shader GraphF ew years back, I wrote a simple cross section shader in unity using Surface shader, unfortunately that shader didn’t support different…Dec 3, 2019A response icon1Dec 3, 2019A response icon1