Abhishek IyerinSUPERJUMPOvercooked: How Design Creates TeamworkChaotic cooking couch co-op concocts camaraderie·7 min read·Aug 26, 2020----
Abhishek IyerinSUPERJUMPThe Helpful, Harmful Sounds of ThumperRhythm violence where the beat guides you and tears you down·8 min read·Apr 19, 2020--2--2
Abhishek IyerinSUPERJUMPGetting Lost (by Design) in Hollow KnightTeam Cherry’s bug-filled caper makes you earn your exploration·9 min read·Dec 2, 2018--4--4
Abhishek IyerinSUPERJUMPHow Video Games Use Reduced StimulationVarying stimulation can dramatically alter game experiences·9 min read·Jul 22, 2018--9--9
Abhishek IyerinSUPERJUMPBastion: How to Design an Atmospheric Video GameThe indie darling melds narrative, gameplay, UI, difficulty curves, and more into one cohesive tone to sustain immersion·8 min read·Jun 10, 2018--2--2
Abhishek IyerTitanfall 2: How Design Informs SpeedAll design systems unify to incentivize one feeling7 min read·Feb 27, 2018--2--2
Abhishek IyerinUX CollectiveHow Firewatch’s UI enhances immersionFirewatch slowly crept up on everyone and blew them away, like the video game version of a forest fire (erm, the good kind). A…·7 min read·Apr 9, 2017--6--6
Abhishek IyerThe ingenious addiction of Stardew ValleyI won’t lie, I wasn’t very sold on Stardew Valley’s concept when I first heard about it. I had not played Harvest Moon — the game Stardew…·7 min read·Mar 27, 2017--14--14
Abhishek IyerThe creative weapons of Axiom VergeTools serve dual purposes of exploration and combat·7 min read·Mar 15, 2017--1--1
Abhishek IyerHow God of War 3 nails boss fightsSony’s action-adventure regularly features challenging, fair, varied, and rewarding battles·7 min read·Feb 21, 2017----