Cracking the Multithreading Interviews in Java: A Comprehensive Guide

Abhishek Ranjan
5 min readJun 18, 2023

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Photo by Caspar Camille Rubin on Unsplash

Whether you’re a newbie or an experienced developer, multithreading interviews can be a daunting experience. It’s a complex topic with multiple intricate details that often trip candidates up. In this article, we’ll dive deep into the world of Java multithreading to help you ace your next interview.

1. Multithreading Basics

In Java, threads are instances of the Thread class or instances of classes that extend the Thread class. Threads can also be created by implementing the Runnable interface.

public class BasicThread extends Thread {
public void run() {
System.out.println("Thread is running: " + Thread.currentThread().getId());
}
public static void main(String[] args) {
for (int i = 0; i < 5; i++) {
BasicThread thread = new BasicThread();
thread.start();
}
}
}

In the above code, we create five threads and start them. Each thread prints its own ID when running.

Diagram: Thread Lifecycle

The diagram above represents the lifecycle of a thread. Each state represents a specific condition a thread can be in during its lifecycle.

2. Concurrency and Synchronization

Concurrency is the ability to run several programs or several parts of a program in parallel. Issues arise when multiple threads access the same resources and have a race condition. Java provides synchronized blocks to control the access of multiple threads to any shared resource.

A synchronized block in Java is marked with the synchronized keyword. It ensures that only one thread can access the resource at a time.

class Counter {
private int count;
public synchronized void increment() {
count++;
System.out.println("Count after increment: " + count);
}
}
public class ThreadTest {
public static void main(String[] args) {
Counter counter = new Counter();
Thread t1 = new Thread(() -> {
for (int i = 0; i < 1000; i++) {
counter.increment();
}
});
Thread t2 = new Thread(() -> {
for (int i = 0; i < 1000; i++) {
counter.increment();
}
});
t1.start();
t2.start();
}
}

The synchronized keyword in the above example ensures that only one thread can access the increment method at a time, preventing race conditions.

3. Java Memory Model and Volatile Keyword

The Java Memory Model describes how threads in Java interact through memory. All threads have access to the heap memory, and each thread also has its own stack memory.

The volatile keyword in Java is used as an indicator to the Java compiler to always fetch the updated value of the variable from the main memory, not to read from the thread's stack memory.

class SharedObject {
volatile int sharedCounter = 0;
}

In this code snippet, the sharedCounter variable is marked volatile which means that the value of sharedCounter will always be read from the main memory and not from the thread's stack memory.

4. ThreadPool

Java provides a built-in thread pool framework that creates a pool of worker threads. This pool is used to execute tasks in an asynchronous manner.

ExecutorService executor = Executors.newFixedThreadPool(5);
for (int i = 0; i < 10; i++) {
Runnable worker = new WorkerThread("" + i);
executor.execute(worker);
}
executor.shutdown();
while (!executor.isTerminated()) {
}
System.out.println("Finished all threads");

The newFixedThreadPool method of Executors class is used to create a pool of 5 threads. Then we submit 10 tasks to this pool. After the submission of all tasks, we shut down the executor using the shutdown method.

5. Threads in Distributed Systems

In a distributed system, threads work a little differently. A distributed system is composed of multiple systems working together, often located in different geographical locations. Here, we deal with processes rather than threads. However, certain techniques like parallel processing and distributed tasks involve thread-like behaviour.

Consider the following challenges in a distributed system:

  1. Network Latency: Due to the physical distance between different parts of a distributed system, network latency can be an issue. It’s handled using techniques like data replication, caching, and using a Content Delivery Network (CDN).
  2. Consistency: Maintaining a consistent state across all nodes can be challenging. It’s handled using consensus algorithms like Raft or Paxos.
  3. Fault Tolerance: The distributed system should be able to continue working correctly even if some of its components fail. It’s handled using redundancy and replication.

6. Pitfalls to Avoid

Here are some common pitfalls to avoid when dealing with multithreading in Java:

  1. Deadlock: Deadlock occurs when two or more threads are blocked forever, each waiting on the other to release a resource. This is usually caused by incorrect synchronization where the order of locking and unlocking resources isn’t well managed.
  2. Starvation: Starvation occurs when a thread is unable to gain regular access to shared resources and is unable to make progress. This happens when shared resources are made unavailable for long periods by “greedy” threads.
  3. Race Condition: A race condition occurs when two or more threads can access shared data and try to change it at the same time. To prevent race conditions, it is usually necessary to somehow synchronize access to shared data.
  4. Thread Leakage: Thread leakage happens when a system consistently uses more threads over time. If a system starts a thread and loses its reference without stopping the thread first, the JVM can’t garbage collect the started thread, causing a thread leakage.
  5. Resource Thrashing: This happens when the system spends more time processing queue of tasks or servicing interrupts rather than doing useful work.

I hope this detailed guide helps you understand Java Multithreading and prepares you for your upcoming Java Multithreading interviews!

Don’t forget to review these concepts, understand the examples, and practice on your own to become confident in tackling any multithreading problems. Good luck!

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