Owen VinceinZEAL“Rain, House, Eternity: Presence and Expression in Game Architecture”A series of evenly spaced, grey columns stretch into the distance. At my the periphery of my vision these seem to dissolve into the…Mar 25, 20161Mar 25, 20161
Owen VinceReview of Kitty Horrorshow’s “ANATOMY”[this review contains ***spoilers***]Feb 22, 2016Feb 22, 2016
Owen VinceSome freeware and altgame recommendationsSince I first began writing seriously about digital art and experimental games, back in 2013, I have strung together — in my mind — those…Nov 14, 2015Nov 14, 2015