Adam BassettinUX Collective4 things I learned from Adobe XDI created Webbed in 10 days in Adobe XD as part of a project to assist a Flatiron School student.Sep 14, 2020Sep 14, 2020
Adam Bassett5 UX/UI Lessons from Designing a Card GameI created published a small card game, creating both art and gameplay mechanics. Here’s what I learned…Sep 8, 2020Sep 8, 2020
Adam BassettinUX CollectiveRedesigning the Ultimate Guitar appThe Ultimate Guitar mobile app is an excellent tool, but its UX/UI design is a bit perplexing. I attempted to simplify and streamline it…Aug 31, 2020Aug 31, 2020
Adam BassettOne Hour Design Challenge 3For this latest series of hour-long design challenges, I used a few different programs. For the first I used Affinity Designer, which is a…Aug 24, 2020Aug 24, 2020
Adam BassettWorldbuilding Magazine: Gender Dynamics in ArtA glance at how gender has been represented in art throughout history, and how we can use it in our worldbuilding.Aug 19, 2020Aug 19, 2020
Adam BassettOne Hour Design Challenge 2The second pair of one-hour design challenges is complete! This group was created in Adobe XD, which I’ve been experimenting with a bit…Aug 17, 2020Aug 17, 2020
Adam BassettinUX CollectiveRedesigning Rogue CompanyHi-Rez Studios’ newest game Rogue Company feels great to play, but its main menu feels uncomfortable. I attempted a redesign…Aug 14, 2020Aug 14, 2020
Adam BassettOne Hour UI Design ChallengeWith any skill, it’s important that one practices it. I’ve begun to take on the challenges offered by Daily UI, which have been a great…Aug 10, 2020Aug 10, 2020
Adam BassettWorldbuilding Magazine: Architecture & Cultural Assimilation in ArtThis article was first featured in Worldbuilding Magazine, a volunteer-run and free-to-download magazine filled with tips, interviews, and…Aug 3, 2020Aug 3, 2020
Adam BassettGraduating From a Non-Existent UX/UI ProgramFlatiron School broadened their course offerings in 2018 when they acquired Designation, adding user experience (UX) and user interface…Jul 28, 2020Jul 28, 2020