Recently, I’ve found myself involved in numerous discussions about visual design, UI, and UX, their roles on the teams, as well as within the overall product design process. Where does one pick up, where do others leave off, and can I please just get a button?

In my experience, these lines are very blurry, and often invisible. Especially in the age of unicorns, UX teams of one, and the general conflation of visual design and UX. In this environment an understanding of basic graphic design principles is no longer optional. …

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