How to solve the housing problem in Barcelona and not die trying PART II
The design of a touchable solution to a big housing problem in Barcelona.
If you haven´t read it yet, please go to PART I Research.
As you know, the solution is a new mode to rent a house. The best way to understand and explain users, stakeholders, and other designers how it works, is a storyboard:
Then I created a user flow to settle the stages the customer will experience:
And the information architecture diagram with the parts of the app:
Paper prototype
Time to get a super fast paper prototype, in less than one hour. Using low fidelity wireframes and Pop by Marbel, I was ready to test the app in my iPhone and get feedback from real users. First impressions were good, and the idea really liked.
Moodboard, naming
The words renovation, and rehabilitation (same way in Spanish) made me think of ‘re’ home, like a way to give new life to a house. With this name and some inspiration, I made and look & feel of the app, and a visual benchmark to compare how other logos are.
Style guides
App interface
Final test
With the prototype ready, I asked some users to interact with it, and I did interviews with them later. I got very positive feedback and some helpful comments to improve some parts of it, like the naming or hierarchy of information. But the best part is that most of the users were very interested, and they wanted to know more details about contracts and payment methods!
This project was made in two weeks and lots of hours of hard work. I am very happy with the acceptance of the users and my UX colleagues, and I hope someday I’ll be able to bring this prototype to life and improve the way we rent houses in Barcelona!
If you liked it, please clap or share the story. Thanks for reading! PD: Spanish version of this article coming soon!