Alastair DonaldsonSamsung S9s head-to-head: ARM vs. QualcommLooking at OpenGL ES driver reliabilty with ShaderTest GLESMay 22, 2018May 22, 2018
Alastair DonaldsonNot all Galaxies are made equalA summary of Samsung Galaxy S6, S7 and S8 Android graphics reliability while we await the S9Mar 12, 2018Mar 12, 2018
Alastair DonaldsonAn Apple sandwichIs graphics more reliable on newer iPhones?Feb 22, 20182Feb 22, 20182
Alastair DonaldsonSecurity Analysis of Graphics Drivers…and a research opening in my team at Imperial College LondonFeb 21, 2018Feb 21, 2018
Alastair DonaldsonARM GPUs in Huawei phonesAndroid OpenGL ES support is getting better!Feb 15, 2018Feb 15, 2018
Alastair DonaldsonNondeterminism on PowerVRAndroid rendering issues on the Google Nexus Player with an Imagination GPUFeb 5, 2018Feb 5, 2018
Alastair DonaldsonGoogle and Qualcomm: Pixel-Perfect?Looking at Android graphics driver reliability for Google’s Pixel phonesJan 25, 2018Jan 25, 2018
Alastair DonaldsonNVIDIA Shield: reliable graphics?How does NVIDIA’s flagship Android product fare when put to the GraphicsFuzz ShaderTest?Jan 22, 2018Jan 22, 2018
Alastair DonaldsoninHackerNoon.comA tale of two Samsungs: ARM vs. Qualcomm in Android graphicsComparing the reliability of ARM and Qualcomm Android graphics drivers, S8 to S8Jan 17, 2018Jan 17, 2018
Alastair DonaldsonFuzzing Fuzzers, Reducing Reducers and Shrinking ShrinkersGLFuzz takes a graphics shader and generates a semantically equivalent shader by applying a whole load of transformations. If the…Oct 6, 2017Oct 6, 2017