Exploring the Different Kinds of Garbage Collectors in Java

Rauf Aghayev
3 min readAug 3, 2023

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https://nationaltoday.com/global-garbage-man-day/

Garbage collection is a fundamental aspect of memory management in programming languages, and Java is no exception. Java’s automatic memory management is achieved through its robust garbage collection mechanism, which helps developers avoid memory leaks and ensures efficient memory utilization. Java employs various types of garbage collectors, each tailored to specific scenarios and requirements. In this article, we’ll delve into the different kinds of garbage collectors in Java, exploring their characteristics, use cases and benefits.

Introduction to Garbage Collection

Before delving into the specifics of various garbage collectors, let’s briefly understand the concept of garbage collection. In Java, objects are dynamically allocated in the heap memory. Over time, objects that are no longer reachable or referenced by the program become “garbage” and need to be collected to free up memory for new objects. Garbage collection automates this process by identifying and reclaiming memory occupied by unreachable objects.

1. Serial Garbage Collector

The Serial Garbage Collector is the simplest and oldest garbage collector in Java. It uses a single thread to perform garbage collection, making it suitable for single-threaded applications or small-scale applications with limited memory. It uses a “stop-the-world” approach, meaning that the application’s execution is paused during garbage collection. This can lead to noticeable pauses in larger applications.

2. Parallel Garbage Collector

The Parallel Garbage Collector, also known as the throughput collector, improves upon the Serial Garbage Collector by using multiple threads for garbage collection. It divides the heap into smaller regions and uses multiple threads to perform garbage collection concurrently, reducing the duration of stop-the-world pauses. It is well-suited for multi-core systems and applications that prioritize throughput.

3. CMS (Concurrent Mark-Sweep) Garbage Collector

The CMS Garbage Collector aims to further reduce pause times by performing most of its work concurrently with the application threads. It divides the collection process into stages: marking, concurrent marking, and sweeping. While it significantly reduces pause times, it may not perform as well on very large heaps and can sometimes lead to fragmentation issues.

4. G1 (Garbage-First) Garbage Collector

The G1 Garbage Collector is designed to provide high throughput and low-latency garbage collection. It divides the heap into regions and uses a mix of generational and concurrent collection strategies. It dynamically adjusts its behavior based on the application’s memory requirements and aims to meet specified pause time goals. G1 is well-suited for applications that require low-latency performance and can handle larger heaps.

5. ZGC (Z Garbage Collector)

The Z Garbage Collector, or ZGC, is designed to provide consistent and low-latency performance. It focuses on keeping pause times predictable even for very large heaps. ZGC uses a combination of techniques, including a compacting collector and a read-barrier approach, to minimize pause times. It is suitable for applications where low-latency responsiveness is critical.

6. Shenandoah Garbage Collector

The Shenandoah Garbage Collector is another low-latency collector that aims to minimize pause times. It employs a barrier-based approach and uses multiple phases to perform concurrent marking, relocation, and compaction. Shenandoah is designed for applications where ultra-low pause times are essential, even for very large heaps.

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