You could write your next indie game with Crystal

Fast and compiled games written in a Ruby-like syntax, with all the great libraries C has to offer.

One of the things that always set me apart from game development was the complexity of most compiled languages. C, C++, C#, they all seem to be the most used programming languages in enterprise game development, but they are too verbose and complex compared to scripting languages I use daily.

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Software development nerd. In 💙 with Ruby, PHP, JavaScript, Crystal, and other techy stuff.

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