Yesterday, we launched Communly for iPhone.

Over the past year we’ve learned that making something meaningful can often take a lot of time, patience, and belief. Bringing together all the moving components often doesn’t always happen as quickly as you expect. You have push and reassess while simultaneously keeping at…


To really understand Communly, and where it comes from, I think we have to go back to where it all started.

I learned to code pretty early. I remember being in 7th grade and being obsessed with Apple’s iPod Touch. I got into jailbreaking and that entire community of people…

Alaxic Smith

product designer and iOS engineer living in Los Angeles.

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