7 Spatial Design Concepts And Their UX/UI Design EquivalentsIn this article, I’ll provide an overview of 7 product design concepts and their equivalents in spatial design.Sep 29, 2023A response icon1Sep 29, 2023A response icon1
Published inUX Collective3 key UI design concepts for VR and AR appsUnveiling the UI of the future.Nov 2, 2024A response icon8Nov 2, 2024A response icon8
Published inUX CollectiveDesigning VR/AR UI in Figma and testing it with no codeUI has been in constant evolution since 1973 when Xerox Palo Alto Research Center created the first UI as we know it nowadays. Read more…Oct 11, 2024A response icon7Oct 11, 2024A response icon7
Published inUX CollectiveUI evolution: From Computers To AR and VR HeadsetsIn this article we’ll learn a bit of the history of UI, how it was born and how it has become what it is today. Then we’ll learn a little…Jul 9, 2022A response icon3Jul 9, 2022A response icon3
Published inUX CollectiveNavigation patterns in VR: how to help users jump between scenesNavigation is a key part of any digital product, a simple and consistent navigation is the first step towards a delightful experience…Oct 11, 2024Oct 11, 2024
Published inBootcampHow I created the first VR and AR Design System in Figma that also lives in Unity.FloatGrids is a tool that allows UX/UI designers to design VR/AR UI as they have always done and developers to recreate the designs with…Mar 27, 2022A response icon3Mar 27, 2022A response icon3
4 Keys to Start a UX/UI Project or a UX/U Position In The Real WorldStarting a new UX project from scratch is a great challenge. Each project is different, it depends on the company you are working for, the…Feb 6, 2022Feb 6, 2022
Published inBootcampUX/UI Layout Patterns In VR StudyThis study intends to identify the UX/UI patterns in VR and how they are related to the traditional UX/UI in 2D apps. The study focuses on…Feb 1, 2022A response icon1Feb 1, 2022A response icon1