Published inSingularityNETSingularityNET’s Progress Towards Beneficial General Intelligence (BGI)We bring you our 2023 progress toward the Beneficial General Intelligence (BGI) report, highlighting the extraordinary body of work carried…Feb 27, 2024Feb 27, 2024
Published inTrueAGIVoyager for Minecraft Under the HoodAn overview of Voyager Minecraft AI agentJul 7, 2023Jul 7, 2023
Published inSingularityNETToward General-Purpose Minecraft Agents, Part 2: Limitations of Imperative AlgorithmsNeural-symbolic agents are optimized for complexity and open-ended tasks that imperative programming and DL AI cannot handle.Aug 5, 2022Aug 5, 2022
Published inSingularityNETTowards General-Purpose Minecraft AI AgentsPreliminary baseline of neuro-symbolic AI Agent achieving open-ended goals in Minecraft environmentFeb 11, 2022Feb 11, 2022
Published inSingularityNETMaking Homes Really Smart with OpenCog and SingularityNET: Part 1What would make homes really smart? We explore and demonstrate integrating OpenCog with SingularityNET and Home Assistants.Mar 23, 20201Mar 23, 20201
Published inSingularityNETTowards a Practical Neural-Symbolic FrameworkNeural networks are bad at solving compositional problems, while compositionality is the main feature of symbolic systems.Nov 25, 2019Nov 25, 2019
Published inSingularityNETAre generative models good enough? A case study on class modelingMotivation: Visual Concept LearningApr 24, 2019Apr 24, 2019
Published inSingularityNETInverting Discriminative Representations with HyperNetsExploring the utility of HyperNets in overcoming traditional models’ limitations when inverting discriminative representations.Jan 8, 2019Jan 8, 2019
Published inSingularityNETTowards Declarative Visual Reasoning… Or Not?Compositional Visual ReasoningNov 6, 20181Nov 6, 20181
Published inSingularityNETEnabling Cognitive Visual Question AnsweringExploring a hybrid approach to visual question answering through deeper integration of OpenCog and a Vision Subsystem.Aug 30, 20186Aug 30, 20186