Pinned[Coup d’œil UX 🔎] Les courses avec des contenants consignés : La TournéePremier article d’une série où je partage mon expérience utilisateur personnelle avec des produits à impact, en y apportant mon expertise.1d ago1d ago
UX PoC in Spatial Computing #8: Triggers and ActionsThe 8th episode of a series to share Opuscope’s work focusing on building the best possible UX in Spatial Computing, thanks to PoCs.Oct 16, 2023Oct 16, 2023
UX PoC in Spatial Computing #7: Transform AnimationThe 7th episode of a series to share Opuscope’s work focusing on building the best possible UX in Spatial Computing, thanks to PoCs.Jul 3, 2023Jul 3, 2023
UX PoC in Spatial Computing #6: Bring to meThe 6th episode of a series to share Opuscope’s work focusing on building the best possible UX in Spatial Computing, thanks to PoCs.Jun 26, 2023Jun 26, 2023
UX PoC in AR/VR #5: Visual IndicatorsThe 5th episode of a series to share Opuscope’s work focusing on building the best possible UX in Spatial Computing, thanks to PoCs.Jun 19, 2023Jun 19, 2023
UX PoC in AR/VR #4: Distribute & AlignThe 4th episode of a series to share Opuscope’s work focusing on building the best UX in AR/VR possible, thanks to PoCs.May 15, 2023May 15, 2023
Published inBootcampDesign an Immersive Menu for AR/VR: a Learning Journey between Ambition & HumilityA UX case study after 5 years of iterations on several devices (HoloLens, Magic Leap, Oculus Quest, mobile, etc.)Jan 31, 20231Jan 31, 20231
UX PoC in AR/VR #3: Place & Move AssetsThe 3rd episode of a series to share Opuscope’s work focusing on building the best UX in AR/VR possible, thanks to PoCs.Jan 24, 2023Jan 24, 2023
UX PoC in AR/VR #2: Manipulation GizmoThe second episode of a series to share Opuscope’s work focusing on building the best UX in AR/VR possible, thanks to PoCs.Jan 9, 2023Jan 9, 2023
Published inBootcampUX PoC in AR/VR #1: TeleportThe first episode of a series to share Opuscope’s work focusing on building the best UX in AR/VR possible, thanks to PoCs.Dec 20, 2022Dec 20, 2022