How do they compare to the competition? Are they audiophile worthy? Let's examine how Sennheiser's unit aimed at the business commuter and traveler fares.


Having switched from commuting by car to commuting by train to my office, and after dealing with IEMs for a while in this setting (using the RMA RH250 and the Sennheiser IE-80), I found them far too inconvenient and uncomfortable for constant use. In addition, I usually sit in the wagon closest to the engine — a very noisy environment, making something like my Beyer Dynamic DT 770 Pro 250Ohm rather ineffective and inconvenient to use.

After a few talks to my fellow semi-audiophile friends and trying out a friend's Bose QSC 35 pair during a trip we did together to Berlin last December, I was convinced I could solve my problem by buying a Bluetooth Noise Cancelling pair of cans. …

Many companies struggle with CRM adoption in the field. Managers want visibility, and sales reps complain about their obligations with the CRM hampering productivity. It is a well known problem:

  • Sales Managers, VPs of Sales and CEOs want visibility into their sales organization’s progess and individual rep performance. They want their metrics and the CRM is a great tool for that.
  • Account Executives — quota carrying sales reps that spend most of their day outside the office — don’t find filling in the CRM the best use of their time, and would rather spend that time selling.

So, management goes on to spend great wads of cash in a CRM implementation, such as Salesforce, and customizes it to tailor their preferences and needs. …

Assassin's Creed Syndicate (PS4)

Gameplay in current gen AAA action games is as stale as old bread. The introduction of RPG elements into every other genre has made games duller, switching the focus from gameplay to story. People are playing them for the cutscenes, not for the gameplay itself, which usually feels repetitive, pointless and not even fun. How did it get to this?

As a race, we humans seem to have a fundamental need to entertain ourselves. Ever since we stopped living in caves, mankind has developed ways of immersing itself into games. …


Alex Reis

Co-Founder & CEO of

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