Back to the 90’s. A nostalgic fighting slot by FairWin

Alex Stargame
3 min readMar 29, 2018

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Our programmers continue to test the beta version of the game Yggdrasil, and very soon we can release it at last. At the same time the FairWin team has begun to develop the second game which is about a fight club.

Time has come to tell you about it in more detail.

Birth of the concept

Initially we wished to make a game about fighting. Those people, whose childhood and youth passed in the 90`s, certainly remember game machines like Aggressors Of Dark Kombat or the Mortal Combat series on many game consoles.

Now these games seem simplistic, but they evoke nostalgic feelings. In their primitive graphics there is some special charm which inspires modern developers and game designers and simply takes us back to our childhood.

When we decided to make a game about a fight club, the 90’s fighting games was the first thing that came to our mind.

At first we planned to make a more authentic fighting in the Japanese style, so we suggested our subscribers to think up a name for the game. (Frankly, I did not expect that there would be so many good variants!).

But in the process of development we began to go deeper into the aesthetics of the 90’s games. Therefore we chose to name this nostalgic fighting slot “Back to the 90's”. Now we continue to finish the details and think over the game mathematics.

Plot

The action of the game will develop in the gloomy areas of an Asian megapolis. Just like in the cult novel by Chuck Palahniuk, the fight club opens its doors only at night in the back streets of a big city hidden from strangers.

The main characters of the game will be a girl named Aiko (in Japanese her name means “favourite child”) and her friend Taro “First-born”. At the beginning of the game the player can choose the character to play as. Aiko and Taro will have to battle “bad guys”. The higher the level, the stronger the contenders and the more difficult it is to defeat them. At each level the player will receive bonuses — a weapon, armor or an award. In total, the player will have a few lines or progress bars: attack accumulation, HP and armor.

The purpose of the game is to pass all levels, defeat all contenders, hit the jackpot.

Release

As in the case of Yggdrasil, at first we will release a prototype of “Back to the 90's”. It will be accessible to any interested person absolutely free of charge, the game will run on the test FWIN tokens. In the final version there will be more than 10 levels and opponents who must be defeated.

We will inform you of the release dates of both the prototype and the final version later.

Follow the FairWin news, visit our site (the Yggdrasil game prototype will be available there) and stay with us!

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